MovieTexture for WebGL yet?

Anybody knows if the latest version of Unity has MovieTexture for WebGL yet?

I’m using WebGLMovieTexture from the asset store,

It works sometimes, but if streaming a video that is too long it stops playing and wont play anymore and other bad things start happening in the game for some reason. Only remedy is to close the browser.

So does anybody knows if there us a MovieTexture for WebGL in the latest Unity version? I cant find any mention of it for WebGL.

Thanks

The current MovieTexture class in Unity will be superseded by a better Video Player component in Unity 5.6 - which will also support WebGL.