There are a few questiona about MovieTexture and WebGL and the fact that you need a plugin from the store which is no longer available. So I was hoping that with a little luck, MovieTexture is now supported on the latest Unity? Is it? Any examples online?
The VideoPlayer is now supported.
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Aha… That was the missing key. Thank you Marco!
Let me ask this before I go down this route. I need to figure out how to add a Authentication token to the header of the movie stream http request. Do you think that I should be able to do this with VideoPlayer?
I got it working with UnityWebRequestMultimedia and MovieTexture. But I need it to work on WebGL. Just curious if you have any quick thoughts on this.