currently I am creating an application in which a user has three options A, B and C.
The user begins at the “start” point and needs to go to point A, B and then C.
The user has 3 buttons in front of him (first person car perspective) and when he presses A for instance, the player (camera) and the car 3D object need to move to point A by itself, it needs to accelerate and stop out of itself.
I can’t find any scripts for this online and have barely any knowledge of C#. Is there anyone who knows how this will work?
Sounds like a job for NavMesh. I’m not super familiar, but you can input things like the acceleration and speed and so on, and it will find the path on its own. May not be the most realistic car simulation ever, but with some fiddling around it should get the job done.