Hello all,
I am currently developping a mini game. One of my tasks, is to develop a 3rd person character (construction walker) which uses a pathfinding mechanism, to find a path from a Vector3 point to another and walk it. I am stuck on the point where the agent has found the path, but cannot make him walk with the proper animation. What I have achieved so far is only moving him using the Controller component (SimpleMove), which moves the agent, but without any animations (moving legs, arms, etc.).
Any ideas of how I should work on this?
Thanks,
John