Hello!
Apologies for the title, I could not think of a good way to phrase my problem.
I am trying to make a space adventure game, where the player flies around asteroids. When the player starts the game, I want the asteroids to move in a random direction and then if it comes in contact with another asteroid it bounces off (I have already added a rigid body).
Once the asteroid is moving in that direction it must keep moving, and when it bounces it has to maintain the current speed it was, but in the opposite direction, like in space.
If anyone knows how to move a non-player object in a random direction when the game starts, please let me know.
Thanks for any help you can give!