Moving a specific mesh

Hi,

I have a script that moves meshes uniformly around my screen, on one specific device I need to move one the meshes in a non uniform manner.

This can probably be done with a if else statement but I have no idea how to code it.

Kind of like this

if (mesh_name)
{
        move mesh_name by X amount
}

Any help will be appreciated.

Thanks in advance!

Just so I can understand what you mean, I need to see the script you have that “moves meshes uniformly”. It seems like you’re looking for this. I don’t understand your pseudo code at all. Just elaborating in general might help.

No matter now, I managed to work it out (Woo me! :stuck_out_tongue: )

I just needed to know how to select the mesh really.

if ( gameObject.name == "TipMax" )
			{
				transform.Translate(100, 0, 0);
			}