I want to make a map (In a canvas, which has buttons and images and stuff) which when you press a key like an arrow key for example, to the right, the map slides to the other half of it, what i mean is an actual map in which you can touch the buttons and go to that level, like Mario Bros select map, if you get what i mean, so the map is split in different sections, like a desert or a snowy biome or something and then a jungle or something, its just an example, so you can touch the arrows and go back an forth if you wanted to, so, i dont know how to do that, could somebody please help?
Personally, and this is just personally, I would use a scene for that, and setup little mini models for each map, then just rotate them around a point in front of the camera.
And how could i go about doing that
, like rotating the camera and all, and putting the buttons in, i need a canvas dont i?
Nah, you’re making it too hard. Just make a model for each map, then setup a scene. Plop a static camera down and a couple of UI controls, when you click the controls make the models rotate around a center point in front of the camera. If you’re asking how to do things like make a model, make them rotate, or use UI components for this, you need to politely rtfm. There are tons of videos. To explain my point in a more precise manner here is a visual aid:
You could simple just use the canvas for buttons to rotate the models into view and the others into the background.