Moving character controller with a rigidbody object

Hi there,

I’m having this weird issue which I think is due to the way I am doing this. I created a platform that has a Rigidbody. I applied force to it to make it go up which is fine but once I apply relevant force to move forward my player which has a character controller and rigidbody slides off of the platform. Is there any way to stop this? It works fine if I remove the character controller but then I can’t move. The platform itself makes weird jitters while moving too when the character controller is on the player object.

Character controllers don’t respond to incoming physics. You’ll need to handle those calculations yourself, possibly making the character a child of platforms when you detect them landing on one.

Thank you for replying. I tried to make it a child of the moving object but it still slides off. I’ve been googling but so far I’m unable to find the correct solution. The moving object is an airship.