Moving in circles

Hello,
I would like to get a similar effect to that in this game - "oO" - YouTube

What exactly? Moving the player in a circular motion and after clicking push player to the second circle.

I tested Point Effector 2D, but that’s not what I want. Any advice? I just need the basic solution.

Hi @nvent3, first what come to me is use RotateAround function and change target when you click button and there is another collider, target will be that one you are not currently.