Hey! I have multiple objects on screen that are clones of each other. How can I move them all simultaneously up? I don’t want to have each object containing a script waiting for a keypress to move up. Is there a way to have a central controller that moves all objects with a tag up? And note: multiple clones are being created every 5 seconds.
You could make them all child objects of a single parent, and then move the parent object.
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There are two option.
- Make All Objects Child of single Object and Move That Object.
- Search Object with tag in Script and Move all of that with the Following code
GameObject[] obj=GameObject.FindGameObjectsWithTag("TestObject");
for(int i=0;i<obj.Length;i++){
obj[i].transform.position=new Vector3(0,0,0); //New Position
}
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