This is my first question on here, so hopefully it doesn’t offed your senses.
I have a moving train that has box on it, inside the box are grenades, so I have the following problems:
- if I make the grenades children of the box, they stay inside fine and move with the train (5 rigid body cubes + box colliders form the box itself - they are set as kinematic so it doesn’t go flying off the train), however when you pick them up and throw them off the train, they’re following the train’s physics, not the world
- If I instantiate the grenades inside the world space in the box, then they fly out immediately as if they don’t ever collide with the box
- Of course, if I make the box itself Static, it stays in space and won’t move with the train
- I have tried making the rigid body of the box and grenades Continuous Dynamic, but that doesn’t seem to help either.
Any pointers would be amazing.