I’m just getting acquainted with Unity and I was wondering if it was possible to move Terrain the same way you can move an object. I’ve tried it, but it does not seem to work. The reason I want to do this is so that I can make a large amount of terrain. (When I simply made the terrain bigger, it increased the size of everything, like the brush to edit the height of the terrain. What was size 1 before was a now massive size, but still size 1.) Can anyone help me with this issue?
This performance wise pretty bad approach is no longer needed with Unity 2.1
you can now place more than one terrain and connect them through scripting for example.