Ok, this has been driving me insane
I want to create a tiled, multi-terrained scene. according to the features of Unity 2.1 (which i have) it says that you can do this. It also says
Terrains can now be moved and connected. LOD across terrain edges can be matched with Terrain.SetNeighbors.
but i canāt find or figure out how to actually move the terrain, for the life of me! can someone help me please im going crazy lol!
seriously, no one knows? or is this such a noob question that its not even funny?
Eric5h5
January 22, 2009, 11:51pm
3
Is it a trick question? The same way you move any other objectā¦change the X/Y/Z coordsā¦
āEric
And you can always use a āhelperā empty GO to offer the move/rotate/scale handles.
Iām trying both, but the terrainās not going anywhereā¦
Are you sure youāre using 2.1?
āEric
well 2.1 is what I paid for. I only bought it like 3 weeks ago. but when I checked the version in the Get info window in the Finder, it said this:
Version: version 2.0.2f2 (13443)
is this supposed to be 2.1 or is it really a previous version?
Ummm, as listed thatās 2.0.2. If you were using 2.1.0 it would report that.
You can download the 2.1 installer from here:
http://unity3d.com/unity/unity.dmg
ok, iāll give this a shot, thank you so much! I actually downloaded the program like a year ago and gave it a trial run, but didnāt actually buy it till about 3 weeks ago, so this must be it. Thanks so much!