I have an ocean object (One that I made with simple waves) with a tiled water texture. I would like to move the texture towards the ship to give the illusion of the ship moving through the water. How do I do this?
You can move the texture offset.
I know that the texture offset moves the texture, but how would I get it to continually offset, thus giving the illusion of movement? (I don’t know scripting)
Declare the built-in float called _Time.
You’d want to add _Time to the uv coordinate you want to scroll.
If you want it to move more slowly, add _Time * 0.something