Moving the camera towards the position of the right controller

I am making a VR game where I would like to allow pressing the ‘A’ button on the left controller to move the camera towards wherever the right controller is pointed.

I am running the below inside of Update() in a script running in my camera object.

When I press the button, I see it start moving, and even though the direction seems to change when I change the location of the right controller, it is as if it is shifted somehow or I am converting incorrectly.

My goal is to simply get the location of the right controller, convert to world coordinates, and then move the camera towards it.

if (triggerAction.action.IsPressed())
{
    UnityEngine.XR.InputDevice handR = InputDevices.GetDeviceAtXRNode(XRNode.RightHand);
    handR.TryGetFeatureValue(UnityEngine.XR.CommonUsages.devicePosition, out Vector3 posR);
   
    Vector3 vRightHandPosition = transform.TransformPoint(posR);

    this.transform.position = Vector3.MoveTowards(this.transform.position, vRightHandPosition, 1.0f);
}

Can someone please give me an idea of what I am doing wrong?