MoviTexture Quality loss

Hello,

I am currently working on an Intro with the help of a MoviTexture.I tried to import the asset with quicktime installed (as suggested by unity). But an error Message was shown: Error while reading movie: Assets/Intro.avi.

The next thing i tried was to format my avi file to an Theora (.ogg) with vlc player. But the quality loss is extreme ( I did set the quality to high)

My Question is how can I Use the Intro with the quality (of the avi file) in Unity?

Maby there is a other way to use the movie file?

I am currently using Unity3d 4 pro.

sincerely,
Occma

MovieTextures in Unity are decoded in software. This is why movies need to be in Ogg Theora. Since the purpose of MovieTextures is to allow animation of textures, the movie file is decoded frame by frame and uploaded to the GPU. This is completely different from how modern GPUs perform movie playback. Although your GPU can decode an H.264 and display fullscreen at 30 or 60fps, software playback is not the same.

On iOS movies are played back fullscreen and use the Apple decoder.