I’ve been working on a game recently and I just started on the player moment and I ran into an issue with the player not moving when I hit my input button, ive been following this tutorial series Unity RPG Tutorial #2 - Player Movement - YouTube by gamesplusjames
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerController : MonoBehaviour
{
public float moveSpeed;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (Input.GetAxisRaw("Horizontal") > 0.5f || Input.GetAxisRaw("Horizontal") < -0.5f )
{
transform.Translate (new Vector3 (Input.GetAxisRaw("Horizontal") * moveSpeed * Time.deltaTime, 0f, 0f));
}
}
}