Hi folks
I’ve been using the Handheld.PlayFullScreenMovie (Unity - Scripting API: Handheld.PlayFullScreenMovie) recently and run into an issue -
when building the application in xcode for IOS. In xcode I’m getting a deprecation message however the movie still plays on device but the cancel on input / controls no longer work.
Is there a work around for this, or an update coming that will fix this on Unity’s side?
Thanks for your help in this,
A.
hey!
which version of Unity are you using? CancelOnInput bug is already fixed in 2017.3 and the fix is currently being backported to earlier versions.
Concerning the deprecation messages - MPMoviePlayerController is still being used in older iOS versions where AVPlayerViewController is not available, and that is why you get them
Hey - thanks for the reply!
I’ve just moved over to 2017.3 to with this I should be golden. Thanks again for pointing me in the right direction.
A.
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