[MPPM] Multiplayer Play Mode Experimental Release Now Available

It’s fantastic! After a long time of struggling, I finally updated, and it works now. I’m so happy to see it functioning in version 6000.0.29. It seems that the issue was related to that bug because everything works perfectly now. I can replace Parallel Sync with Unity’s native solution. Thank you!

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Fantastic, thank you for sharing! Keep us posted on your feedback and experience!

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