Ms XNA Game Studio 2.0 now with XBox Live support, voice

Interesting to see what others are doing from a totally different perspective…

http://www.developmag.com/news/28300/Microsoft-reveals-XNA-Game-Studio-Express-20

It would be nice to have voice support for Unity 2.0 :wink: :wink:

Has anyone tried to integrate any voice solution with Unity (or knows a good one)?

Regards,
Afonso

-. . -.- -. .- -… . --.

Morse code and backwards and in German? Come on… :slight_smile:

In these freedom fries days, on a unity board and with such a topic, man you never know and better watch out! ;O)

In my hunt for my game dev environment of choice, I did sign up for XNA Creator’s Club. They recently added in a free license of Torque X for XNA CC members, which is a great start, but while using Torque X I couldn’t help but remember my experience with the Unity trial, how much more capable it was, and more importantly how much FUN it was.

I do have to give them credit for providing endless amounts of tutorials, articles, and documentation though, for Game Studio Express and XNA. It also has an immense community that can be very friendly and helpful, but is large enough to also have its share of “noise” (to put it kindly…).

But, I do huge amounts of C# coding in Visual Studio every day at work, so it felt like too much of the same thing to go home at night after a long day at work only to…do more C# coding in Visual Studio. :?

It’s so much more enjoyable to come home to code on a Mac with Unity… (Well, to be honest, I’m still at the ‘come home and do Unity Tutorials on my Mac’ phase of things.)

-Eddie

Torque should be banned, and Taumel should get back on his meds.
AC
:stuck_out_tongue:

Nah, no banning. Nothing says “you are correct Sir” more than freedom of expression… it puts the focus on actually being correct :wink:

And meds for all! :stuck_out_tongue:
(meds = medical study degrees right? heh)

Raknet supports voice IIRC, and I heard talk a while ago that Otee is using Raknet for the networking.

I can’t remember if the voice system in raknet is platform-dependent or not though. It might use codecs that aren’t cross platform.

Any chance of getting voice support in the 2.x series?

-Jeremy

Just looking at the Raknet website, it uses Speex for voice encoding. It’s a portable codec, though I don’t see a Mac front end at their site. Jabbin’ uses Speex and the Mac version is in development. So… no major roadblocks except time and money. Oh, wait.