Well I’m working on some 3d models right now in Blender and I’m wondering. If I export into unity will the lighting follow the 3d model along as in if I bake it? Also will an different shaders follow it? I’m just wondering because I used to accidently import blender models with empty materials and it would screw up any textures I applied to the model.
No.
No, no no. Nothing carries over.
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Thank you very much kind…Forum Goers, I guess…? Well, thanks!