Hello, I am having some problems trying to set up Multi-Aim Constraint and I have researched a lot and can’t find a way to fix it.
I am trying to make my character (humanoid rig) aim at the target position, but it only works when aiming forward, and if I try to rotate and aim backward it has some undesired behaviors.
I tried to provide as much context as I could, and sorry about my English, not a native language
The desired result is to just aim up and down no matter the direction
Player: