Multi Button Inputs

Is the new system meant to be able to handle actions defined by compound inputs? Is there a way to create a compound action or are all actions designed to be scalar inputs and I’m supposed to handle catching when 2 actions are valid in a frame to create a compound?

In the New Input System, they are called “Composite Bindings”. Here’s a link to get you started (you can even create your own custom composites if needed): Input Bindings | Input System | 1.0.2