Task:
a : for mobile device ( MouseDown, MouseUp etc limit the Update events)
b : every button (white/blue) toggle color and pop-up menu (same plane different texture
)
c : only one button can be active at a time default position no active buttons
d : no other buttons for toggle info off and on!!
e : adjustable for different count of a button
Task A and B is so simple that it hurts
but the rest is killing me ;(.
I solve A and B many different ways but last it looks like this:
- every button has C# that toggle bool in one C# script “Button_List” with Update(only one update for this taks) .
- Button_List(C#) do the rest ; if BtnA=true , set active “info_Container” change texture to InfoA. If BtnA=false hide “info_Container” . I do not have to change back texture because another button load different one so this is OK, but i can press many buttons after a while its mess

Array of bools looks promising but If every button is a toggle i can’t make eg: MouseDown set array = false , MouseUp set BtnA true. This is good solution and I have only one Btn On, but I cant set this one to false by toggle because on MouseDown all are false so one is always active.
My brain melts
