Multi-Colored Cubes

Basically, I want each plane on the cube to be a different color, no textures or anything, just color. Easiest way to do this? Thanks.

You can use vertex colors. Note that this requires a shader that uses vertex colors; the particle shaders do (that’s how particle colors are done), so you can look at the particle shaders to see how it’s implemented, or possibly even just use one of them as-is, depending.