Multi-display support for Universal Windows Platform

Are multi-display available for UWP (10 / 8.1)?

As documentation Unity - Manual: Multi-display appear to work only for Stand-alone build.

Someone has tried it?

From what I get is not available in UWP, but someone told that is possible to have this if you made a plugin in c++ to create a new window and pass the texture of the camera you want to display into the new window. But I’m not very good writing plugins so I haven’t accomplish this.