Multi-Platform Marker Detection Plugin

Our Asset: Marker Detection Engine dedicated to Augmented Reality is out → here

This thread will be used to answer your questions about the plugin and its usage.

About Unity Pro:

The plugin works only with Unity pro in the editor mode.
That’s not because of us but because of Unity policy itself (see the picture here-under).

However, with non-pro version, you can still build packages (eg .exe, .apk) and they should work correctly.

“Can I import my own markers or am I limited to using the markers that you have included?”

You are limited to using the markers included in the package (5000+). These markers can have different dimensions (from 2x2 to 5x5) so you can tune according to your project’s needs.

I like this… it has lots of potencial… i was playing around with it… i really really like this… just a quick request… any chance of a little tutorial on how to add multiple trackers ( i read in the docs that you have to add to the script) for those of us who are challanged at scripting?

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Any Tutorials

How to link GameObjects with a specific marker identification.
Who can do it? Help me solve this problem please.