Is there a method for saving Multidimensional arrays as PlayerPrefs? (PlayerPrefsX only gives the option to save 1-dimensional array)

For that matter, any option for transfering multidemsional arrays between scenes would be nice (doesn’t neceseraly need to be PlayerPrefs)

Any help would be greatly appreciated.

How about using a database for this? @AlanChatham has made a fine wiki entry on this matter.

See: Local database method? and SQLite - Unify Community Wiki