system
1
Is there a method for saving Multidimensional arrays as PlayerPrefs? (PlayerPrefsX only gives the option to save 1-dimensional array)
For that matter, any option for transfering multidemsional arrays between scenes would be nice (doesn’t neceseraly need to be PlayerPrefs)
Any help would be greatly appreciated.
save
2
How about using a database for this? @AlanChatham has made a fine wiki entry on this matter.
See: Local database method? and SQLite - Unify Community Wiki