Hi,
If I create multiplayer game application where many player can play same game interactively at same time, do we need to install unity on some server or master computer? where client connects.
Please replay ASAP.
Thanks,
Vidhyut
Hi,
If I create multiplayer game application where many player can play same game interactively at same time, do we need to install unity on some server or master computer? where client connects.
Please replay ASAP.
Thanks,
Vidhyut
For what I know you only need to run your app on that server, no need to install unity (but only if your app is standalone version not browser version).
This was similar to my issue. Your observations helped me find the issue, Thanks. I had a dynamically sized text area that covered part of the button. I changed the order in the Hierarchy panel, and now all is well.
– dvalThere are many ways to configure networked games, but no, you do not need to install Unity on a master server to do so.
This guide explains more about what’s involved in networked multiplayer: http://docs.unity3d.com/Documentation/Manual/NetworkedMultiplayer.html
I found the problem. I have another gameobject with text component invisible, but not deactivate at the same location, not in the save parent . So when i hover over it. it select the other game object but not the button i have. Now i deactivate it. it work just fine
– tgsoon2002