Multiplayer Beginner

Greetings ,

The last few weeks i have been working with unity allot ,
learning allot along the way i managed to put together a single player RPG.
Now im sure this gets asked allot and people here realy arent waiting ,
for beginners to ask for a ‘‘simple way’’ to the Online market.

My question is…
I want to learn about turning this into a MMO style game ,
in short , saving that character date (level,skill,etc) everytime someone makes a character ,
and mostly general knowledge as too making such a game.

Now iv been told Photon is a very good place to start ,
i do actualy have a history in SQL and i wonder if this is a good place to store this data.

Is there anyone who can point me in the right direction ,
with for example a good tutorial , explenation , video?
Before i attempt to mess with it myself.

Im aware of the island demo and bootcamp ,
but this realy hasent taught me anything about saving the data in a RPG fashion.

Thanks allot in advance ,
Your sincerly,
Jay

The Photon website would be the best place to start, i think they even have some video turorials.

I would also suggest the tutorials here http://cjrgaming.com He covers both Photon and SmartFoxServer x2

Jay,
I think none of our samples includes persistence. Saving player’s data is (exactly as you suggested) a database task. There are so many feasible solutions to this, that we can’t support them. Anything that’s available in DotNet can be used server-side.

So, get some DB access layer or an Abstraction Layer and save the data in the way that suits your game. Try to keep the access times low, do as much in-memory as possible and you should be fine.

There are a few discussions about databases and MMO in our forum, so have a look.

I’m trying Photon but the master server does not work in Visual Studio 2010. Has anyone gotten it to work there?

Lostlogic: Can you elaborate what you mean? Are you working with a Loadbalanced setup? Otherwise, Photon doesn’t use a Master server.
I write this rarely but for actual problem solving: Hop over to our forum or mail us.