multiplayer-boardgame

Hi folks,
I’m new to Unity and currently trying to make a multiplayer-boardgame for two players. It is planned that a “Mainserver” starts a new “Gameserver” which controls the rules etc. each time someone wants to start a new Game. The purpose of this is mainly to avoid cheating.

My Questions are:

  • Is there any better way for an Unity-newbie (but not scripting-newbie) to do that?
  • Which other tools/technologies/languages should be learned for this?

I too am new and would like to hear about new online games

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