multiplayer bullet not syncing

The bullet does not reflect position in server . Tried all tutorials
https://github.com/gaitchs/PlatformShooter

People aren’t going to download your entire project, build it, run tests for you, etc, like they are your QA dept. You’re going to need to do some of the investigation yourself, post the relevant script in Code blocks here so people can just read it without having to sift through your entire project, and describe what the problem is more clearly and what you intended the code to actually do that it is not doing.