Hi guys,
Let’s say I’m following leepo’s tutorial and I already have built a multiplayer 2d shooter game using the structure of leepo’s tutorial(Thanks to him). But, I’ve also built a chess game. I wanted to know, how do I go about making it multiplayer?. I mean, what should be network.instantiated and what is not to be. Right now, the way I tried to program using leepo’s tut. I had movement on one side, and that movement was not on other side. I can’t think of anything that I’m doing wrong. What could I be doing wrong? Also, I couldnot network.instantiate the chess pieces, due to some problems. Is it necessary? Is that the cause?
Regards,
Ram