multiplayer-community-contributions Network Discovery Issues

I am using multiplayer-community-contributions/com.community.netcode.extensions/Runtime/NetworkDiscovery at main · Unity-Technologies/multiplayer-community-contributions · GitHub classes. The servers are getting listed perfectly but when I try to connect to it, It times out and connection fails. I am using them as it is, no changes.
Server Running:

Discovering Server

Connecting to one of the listed server:

Attempting to connect to server:

After 40-50 sec timeout and connection failed:

Hi, what NGO version are you using? From the documentation, it seems NetworkDiscovery was compatible until 1.0.0

Hey there, I am using 1.4.0 NGO, and I wrote my own solution simple UDP broadcast and listening. The problem was that the client was not getting connected to the server because some how server was not getting the correct endpoint. so I used SetConnectionData and now it is working.

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Awesome! Where are you using SetConnectionData? Is there an example you can share, for future reference?

Yeah so just before I call NetworkManager.Singleton.StartServer();, I use SetConnectionData(ipAddress, (ushort)port)