I tried Multiplayer Play Mode in our project and got following bug . Tested it in a separate project and have some questions:
- What should I do to update states of Virtual Players? Do I always need to deactivate → activate them for changes to take effect? I noticed that changes to assets/scripts are not reflected otherwise in Virtual Players.
- I see you’re creating symlinks of Assets and ProjectSettings. Could you also add options for creating symlinks of other folders? We have a folder that is regenerated on demand in project root.
- I noticed we can’t reposition panels in Virtual Players. Are you planning to support repositioning in the future?
In the meantime we’ll continue to use ParrelSync