multiplayer for iOS with GameCenter / Photon


I’m currently making a prototype for a multiplayer mode for my game. I’m using Photon and it works fine. However, I would like to use Game Center to find friends and track scores, and I’m wondering if it’s possible to combine it with Photon.
Moreover, on the Prime31 plugin description it’s written that GameCenter Multiplayer uses Apple’s server to host the games: what’s the difference then between Photon and this plugin?


Because Dilara is reviving this question:

Even though Game Center seems to have a multiplayer component, you can combine Photon with Game Center. In this case, you would do friends, invites and leaderboards with Game Center and the actual game play can be done with Photon / PUN. To invite some friend, you only need to send the room’s name along with the invitation to join there.

The most obvious benefit is that PUN is truly cross platform and not bound to Apple devices. The API is of course different but it’s up to you to decide if you like that better or not. There will be some more benefits / features unique to each tool.