Hey everyone new to making games using Unity and new to these forums. I am trying to make a multiplayer game right now that is pvp 1v1.
I was thinking of having some sort of matchmaking where you get paired up against someone with similar skill level based on fames played etc. But I don’t want them to play on the same environment. To give you an idea of what I’m going for - I want to make something similar to blackout bingo (app store).
The premise of this game is you are paired up against someone else where you both have your own bingo card. The matchmaking is multiplayer but when you play the round itself you never see your opponent only his final score once you both submit.
I was thinking of doing a 2D platformer where players would compete 1V1 on the same level but never be able to see each other. The levels would be identical and it would be time based to see who could complete it in the shortest amount of time.
any advice from prior experience or any helpful ressources would be greatly appreciated!!