Multiplayer Game with GM

Hey everyone! First time poster here. I am new to UNITY and development in general so I’m not sure if I’m posting this in the right place.

Anyways, I want to develop a multiplayer game (to be played over a LAN or something local) whereby one player plays the role of a game master and the other people are regular players. For example, I want to GM to be able to see what the other players see and tinker with the environment; i.e door A is locked, but then the GM an decide to open it by clicking a button or checkbox on his UI. Does anyone have experience with this game design? Is there a good resource I can use for help? I tried looking in forums and searching the web but I’ve come up blank. Thank you in advance for all of your help!

Dan

The resource section has a networking demo, shouldn’t be to hard to setup what you want.
Just connect all the players to a server instance and let the cliets send RPC commands to open doors and stuff.
You can allways have the server interact with it.