I've tried a few multiplayer games with SmartFox using the Island demo and some experiments based on that level. However, the network games are very laggy and the movements slow and jittery, even if I run multiple instances and connect to localhost. I have tried the Unity networking example (without SmartFox) which works fine.
Is it normal for SmartFox implementations to be this slow and is SmartFox not meant for these types of games (with avatars running around)? Or can this be optimized in some way?