Hey, I’m new to Unity (1 year) and I want to make a LAN multiplayer game but I don’t know how to start. I’ve completed all the parts of the game (it’s a game played with 3 people, each having a unique role) and now I want to work on the connection part.
So, there are two buttons, one for Host and one for Join. I created the lobby scene with player selection that only the host can change (I don’t know how to do this) and I want to show all the game lobbies on the same network (LAN) so that the player can join. I also understand how Netcode-for-GameObjects works, but I don’t know how to use it for a local network game.
If anyone has any information to point me in the right direction, thank you very much.