Multiplayer Move togther at same time with same move ,and camera freez.

Hi evrey body

I finshied game it contain from character with camra, move Script, now i want convert it to Network Multiplayer , After i read “Networking Zero to Hero” guide, and implementation Connect Script,Tutorial_3_Playerscript,Tutorial_3_Spawnscr ipt, add Network View to my player prefab,and run game … this errors apper

whene login the character is move correct with camera , but whene another user login as clint , the tow usres now move togther at same time with same move ,and camera freez.

what i can do to solve it ??
where add my move Script ??
what i do to move camera with new user (character) login ??

best regards

We’re apparently not the only ones with similar results. I’ve placed it on the back burner…, cause there’s so much I’ve yet to learn in general. I am thinking of reinstalling Unity to make sure I have current DLLs, I changed them when attempting to work around with SmartFowServer. check out this thread too.
http://forum.unity3d.com/threads/63708-How-do-I-give-each-player-their-own-camera?highlight=networking+camera

It sounds like each object is polling the input and getting updates.