Multiplayer Tools Missing in Window tab

Hi,
Recently installed Multiplayer Tools, but can’t see any script reference in Add Component sub menu. Also “Window” tab has nothing about multiplayer tools, scene view also lack of any multiplayer tools reminder.

Unity 2020.3.48.
According to it’s installation guide and documentation it should just work. About Multiplayer Tools | Multiplayer Tools | 1.0.0

The rest packages works fine.

After Editor restart it shows “Preview Packages in Use” yellow notification, but none of them is listed by “Show preview packages…” and project has none of preview packages in use.

If Multiplayer Tools are removed, the yellow preview notification is gone.

Any errors in the console?

I wonder if MPT 1.1 will work with NGO 1.7. What does the package.json of MPT say in regards to which NGO version it depends on?

Upgrading to at least 2021.3 is not an option?

“Upgrading to at least 2021.3 is not an option?”
The previous attempt to translate wasn’t successful, the project well working on 2020 for many years, so it’s not an option at the moment.

“Any errors in the console?”
No errors in console, it’s clear.

“What does the package.json of MPT”

{
  "name": "com.unity.multiplayer.tools",
  "displayName": "Multiplayer Tools",
  "version": "1.1.1",
  "unity": "2020.3",
  "description": "Adds a suite of tools that improve workflows for multiplayer development",
  "dependencies": {
    "com.unity.profiling.core": "1.0.0-pre.1",
    "com.unity.nuget.newtonsoft-json": "2.0.0",
    "com.unity.nuget.mono-cecil": "1.10.1",
    "com.unity.collections": "1.1.0",
    "com.unity.modules.uielements": "1.0.0"
  },
  "keywords": [
    "Multiplayer",
    "Netcode",
    "GameObjects",
    "Tools"
  ],
  "type": "tool",
  "samples": [
    {
      "displayName": "Network Scenario Samples",
      "description": "Samples showcasing the different ways of building custom network simulator scenarios.",
      "path": "Samples~/NetworkSimulator"
    }
  ],
  "relatedPackages": {
    "com.unity.multiplayer.tools.tests": "1.1.1"
  },
  "_upm": {
    "changelog": "### *Fix*\n\n- Removed empty directories that generated warnings during package import"
  },
  "upmCi": {
    "footprint": "53cdd81406146ef23b8e1deee66ac9899f26dd82"
  },
  "repository": {
    "url": "https://github.com/Unity-Technologies/com.unity.multiplayer.tools.git",
    "type": "git",
    "revision": "754df3fa286cf0d8caea715bf03685e80068cb7a"
  }
}

I use 2020.3.48 and I never used this package, I think because I read somewhere the Network Simulator didn’t work with it.

I’ve added the package now and it looks like Network Simulator requires 2022 and above and NetStats Monitor requires 2021 and above. The profiler should have the added Messages and Objects modules but I’m not seeing them there.

Personally, I don’t need the Network Simulator, but I am interested in NetStats. Although it’s supposed to be compatible with 2020.3, I’m wondering if it might be another deprecated feature that’s only accessible to those who update their Unity versions without considering the impact on their projects.

Sure I can do an extra copy and test, but as I said in newer version things just gets more irritating. Here is another thread with attempt to switch the unity version: https://discussions.unity.com/t/933736/3