So i checked on RakNet’s site and they say they offer a unity3D Package, but i can’t find it anywhere… anyone know where it is?
Raknet is already integrated into the engine.
A version of the RakNet engine is integrated (3.x) but the 4.x version can be used using the auto generated .NET wrapper for it. It can not be used for web players but is more featureful and harder to use compared to buit in unity networking which is a wrapper on top of RakNet.
There are other solutions as well. www.muchdifferent.com www.exitgames.com and smartfox server, electrotank and …
I was trying to integrate photon into my project however i have issues with instantiation across the network, assigning different ships to different players.
Does anyone know of any Unity Packages that have a demonstration of how to implement the default networking?
on the asset store there is this one: https://www.assetstore.unity3d.com/#/content/234