Multiple 2D Polygon Colliders

Hi Guys, how can multiple 2D colliders be added to a game object and the vertices edited. I’m making a fighting game and have added multiple colliders for each animation frame and right now cannot edit the polygon collider for each frame , Unity only allows [bug?] the topmost collider to be edited?

Thanks in advance.

I think you shall at first disable the top most added collider in the inspector and then try to make the change in the underlying one.

Thanks for replying so quickly :slight_smile: Unfortunately disabling/enabling the other colliders does not work. Only the topmost collider can be edited?

If you can try changing the Z position of the colliders over the gameobject, means to bring the one on top which you want to edit.

Unfortunately they are all attached to a single gameobject. Would a third party asset be able to solve the problem?

No no I am asking to change the z position of the collider, not the gameobject!!

It’s a 2D collider

Thanks for all your help :slight_smile: Not an ideal solution, have attached the colliders as children representing a body part.