Hello,
How are we expected to handle when two actions share the same key?
Am I expected to write code for it?
And what about actions with a modifier that is also being used as a keydown?
Hello,
How are we expected to handle when two actions share the same key?
Am I expected to write code for it?
And what about actions with a modifier that is also being used as a keydown?
I understand the complexity of what im asking because you would not always want to interrupt an input because another input is being pressed, so I suppose I should clarify.
What’s the best approach for handling it when you don’t want this to happen?
(btw, thank you for this system its so far really well done and I like it alot)
I assume the expected way is to just enable and disable the action maps that have overlapping keys.