Hi everybody,
I exported an animated steam locomotive model from Blender to Unity.
Apart from the fact that, when I imported the fbx to Unity there were a lot of garbage animations (and I do not know why), I need some help to play all the animations together.
In the side of the wheels of the locomotive there are some rods: I’ve animated all of them and produced 8 different animation clips: one for each rod.
Now, the locomotive has an animator component that has two states: Stopped and Moving. I’d like to play all my animation clips at once when I reach the Moving state. I tried, but I can only play one single animation clip inside a state.
Could somebody please help me?
Thank you very much for your patience and for your time.