Im making a game for 4wheelin (offroad hill climbs and rock crawling). However im new to just about everything game developing related. I purchased Unity Indie and Cheetah 3D. Those are the only 2 tools I have to work with. I know nothing about scripting except for what ive played with within unity.
At this point I have a bumpy terrain made and a car model that moves and drives. I would like to add other vehicles and a person that can walk around. For the time being I can use lerpz (from the tutorials) as a character to walk around.
I need some help and guidance on where to start with networking these. Any and all help is greatly appreciated!
My suggestion to you for the moment is do all the tutorials you can get your hands perhaps create the most simplest demo/game you can think of to get a solid grounding with Unity.
as being to ambitous when starting out with Unity is not a good idea I talk from past experience
agreed, It will be very simple as for now. I made huge progress on the car as far as learning wheel friction curves and gave it 4 wheel steering. Next up is simulating high torque low speed.
Networking is not the next step but being a huge part of my game its on my plate and Im thinking ahead. Thanks for the help!
I want to get into networking to going to hold of for a while until I have published at least 2 titles and then I am going to try and straddle that paticular beast
Good Luck bud
and you have gotten on board just at the right time I reckon Unity is going to be Huge
yeah, I only purchased indie. I would LOVE to be able to export windows games but this is a side project. Im just a guy, I dont design games for a living.