Multiple Colliders attached to one object.


I’m making a 2D fighting game. I currently have my character with one 2D Collider so he can take damage. What I want to do now is add two more colliders, one for the shield and one for the sword. These colliders will be activated when X button is pressed.

Is there a way for me to add multiple colliders, then give them different tags so that I can get different results when they are hit?

Thank you.

you need to add them as a child of your character and add them their own scripts.