Hey guys,
I have project but in have a problems.
For example, i have 10 enemies in my project. Enemy prefab is “botAI” script using;
if (hit.collider.tag == "enemys")
{
_enemyAI = _enemys[x].GetComponent<botAI>();
_enemyAI._health -= 15;
}
How do i know which enemy is?
How do i found x?