Good morning guys
I want to create a multiple curves in one single animation curve.
I mean something like this: http://docs.unity3d.com/Documentation/Images/manual/ParticleSystemCurveEditor-5.jpg
I have x Animation Curves, and I want a (x+1)th where I can see all in one. how can I do this?
Thanks
As I know, this is not possible. This is particle emitter curve in your image.
Just use several animation curves.
I know, that is particle system curve editor.
I am creating an FMOD in unity3d, this will help the user to work with audio pitches.
But I have see something like this also in AudioSource not only in Particle System:
http://docs.unity3d.com/Documentation/Images/manual/class-AudioSource-0.jpg
check out “runtime curve editor” on unity asset store, with that you could edit more than one single AnimationCurve in same view, it works in-game, in play-mode
I know this is very old, but for anyone interested, you can use the MinMaxCurve from unity’s ParticleSystem (although it is limited to 2 curves).
[SerializeField] private MinMaxCurve exampleMinMaxCurve;
Just make sure to include this line in your script:
using static UnityEngine.ParticleSystem;